
DESCRIPTION
This was a School of Motion course piece revisited, this is my favorite place modeled in primitives and limited colors.
ROLE
Modeling | Lighting
PROVIDED BY TEAM
Concept
CREDITS
School | School of Motion
Motion Designer | Athena Knight

DESCRIPTION
Pocket Realm was a collaborative project I created with Lauren Mays. The project aimed to develop an app allowing Dungeon and Dragon users to create a character easily, whether a pro or first-time player.
ROLE
Motion Storyboard | Character and Background Design | Audio Collection | Edit | Animation
PROVIDED BY TEAM
Concept | Design | App file in Figma | Graphic Assets
CREDITS
Graphic Designer | Lauren Mays
Motion Designer | Athena Knight
If you're interested in checking out Lauren's work you can go to:
CREDITS
Motion Designer | Athena Knight
DESCRIPTION
Here is a collection of Cinema 4D exercises that I explored at School of Motion for the Basecamp and Ascent courses.
ROLE
(00:00 – 00:03) Animation | Rigging | Lighting | Redshift
(00:03 – 00:07) Texturing | Lighting | Redshift
(00:07 – 00:09) Texturing | Lighting
(00:09 – 00:12) Animation | Rigging | Redshift
(00:12 – 00:14) Animation | Modeling | Texturing | Lighting
(00:14 – 00:16) Texturing | Logo Animation
(00:16 – 00:19) Vertex Map Color Reveal | Redshift
(00:19 – 00:20) Texturing | Lighting | Redshift
(00:20 – 00:23) Dynamics | Redshift
(00:23 – 00:25) Texturing | Lighting
(00:25 – 00:26) Animation | Modeling | Texturing | Lighting
(00:26 – 00:30) Dynamics | Texturing | Lighting | Redshift
CREDITS
School | School of Motion
Music | Bisou, freesound.org
Motion Designer | Athena Knight