always learning

Sometimes there needs to be a page for random ideas, school projects, and non-animation works.

DESCRIPTION

This was a School of Motion course piece revisited, this is my favorite place modeled in primitives and limited colors.

ROLE

Modeling | Lighting

PROVIDED BY TEAM

Concept
CREDITS

School | School of Motion
Motion Designer | Athena Knight
DESCRIPTION

Pocket Realm was a collaborative project I created with Lauren Mays. The project aimed to develop an app allowing Dungeon and Dragon users to create a character easily, whether a pro or first-time player. 

ROLE

Motion Storyboard | Character and Background Design | Audio Collection | Edit | Animation

PROVIDED BY TEAM

Concept | Design | App file in Figma | Graphic Assets
CREDITS

Graphic Designer | Lauren Mays
Motion Designer | Athena Knight

If you're interested in checking out Lauren's work you can go to: 
CREDITS

Motion Designer | Athena Knight
DESCRIPTION

Here is a collection of Cinema 4D exercises that I explored at School of Motion for the Basecamp and Ascent courses. 

ROLE

(00:00 – 00:03) Animation | Rigging | Lighting | Redshift 
(00:03 – 00:07) Texturing | Lighting | Redshift 
(00:07 – 00:09) Texturing | Lighting 
(00:09 – 00:12) Animation | Rigging | Redshift 
(00:12 – 00:14) Animation | Modeling | Texturing | Lighting 
(00:14 – 00:16) Texturing | Logo Animation 
(00:16 – 00:19) Vertex Map Color Reveal | Redshift 
(00:19 – 00:20) Texturing | Lighting | Redshift 
(00:20 – 00:23) Dynamics | Redshift 
(00:23 – 00:25) Texturing | Lighting 
(00:25 – 00:26) Animation | Modeling | Texturing | Lighting 
(00:26 – 00:30) Dynamics | Texturing | Lighting | Redshift
CREDITS

School | School of Motion
Music | Bisou, freesound.org
Motion Designer | Athena Knight
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